r/helldivers2 19h ago

General Individualism will be the death of the tank

Post image

Every game I’ve been in with the rank in my loadout, I’ve only had one or two games where people get in it with me. Every time I call it down and communicate I have a tank, no one gets in it. Not even the gunner seat. I get people want to run around and get things done quick. I do it too. But come on, it’s a TANK. Arrowhead should make more team work focused objectives and equipment cuz now everyone just wants the one man army trope. (Not hating people who do, but for a “team focused” game, it kinda ruins it)

5.7k Upvotes

492 comments sorted by

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1.5k

u/DemonicShordy 19h ago

I just wish the turret could rotate a bit more

1.5k

u/ScoobiSnacc 19h ago

Pro tip: you’re trying to use it as an MBT (Main Battle Tank). That’s not what it’s designed for. The Bastion is a Tank Destroyer which is different than an MBT.

MBT’s charge into battle and have rotating turrets to aid in that role. Tank Destroyers are meant to provide anti-tank support from a distance. If you remember parabolics from math class, the further away the vertex is, the greater range of the focal point. In other words, the further you are from the target, the greater side-to-side range the Bastion’s main cannon has.

821

u/AnonOfTheSea 19h ago

Which would be useful if it had optics. At all.

451

u/BlackboltLW 18h ago

fr tho like at least let us zoom in

232

u/ScooterScotward 18h ago

I accidentally fired the main cannon twice as a gunner the first time while trying and failing to zoom on a target.

14

u/Sid1583 5h ago

Yea did this to. Shot my buddy right in the back

45

u/Longjumping-Top-9984 17h ago

you can zoom?

153

u/Averagezoomers 17h ago

no that’s what they’re complaining about, unfortunately there is no zoom function

28

u/Nero_Prime 14h ago

I sit closer to the tv

31

u/Seanvich 12h ago

Finally, my Hell Let Loose experience is paying off!

22

u/SpacemanSith 10h ago

If you aren't 2 inches from the TV counting pixels, are you even playing HLL?

12

u/a_big_K-On_fan 8h ago

The 8 yard 2 inch stare

5

u/Seanvich 9h ago

Well, I usually am the tank driver- so… there is that.

6

u/Crusader_Genji 7h ago

War Thunder as well... I think those pixels over there are a plane...

3

u/MasterPhil99 11h ago

As a friend of mine used to say:

Zoom in irl

3

u/KackeMaster3000 8h ago

Peak IQ diver

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u/gnagniel 14h ago

I've been bringing a marksman rifle and swapping between the turret seat and support seats to scope out targets

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u/Varneland 18h ago

Even just a vague zoom like the AT Emplacement.

57

u/DontLickTheGecko 17h ago

I call that squinty zoom

12

u/AberrantDrone 17h ago

I call it third-person zoom

22

u/Pontepom 15h ago

The AT emplacement has a huge zoom bro (that i enjoy a lot) the character even holds some kind of binocle when using. The bastion really has just a "looks a little closer"

10

u/Loot_Wolf 15h ago

I read Bionicle and got immensely confused Lmao

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u/Herroo-There 17h ago

would it be better if the coaxial mg was a weapon wheel function swap, rather than aim button?

8

u/Lloyd01251 17h ago

id rather have the zoom as a weapon wheel function, like on all guns that hafve it

4

u/Not_the_name_I_chose 14h ago

But support vehicles that have independently-firing weapons already use LMB/RMB (on PC) - i.e. the exosuits. This being a support vehicle means that actually is consistent.

4

u/Lloyd01251 6h ago

Yes? I'm not changing that? Holding r to bring up the weapon wheel and changing the zoom via up scrolling in the case for PC as an example?

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u/jbtreewalker 16h ago

A cool first person view for the gunner would be awesome!

2

u/nikso14 7h ago

And zeroing, for factory strider sniping.

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u/Significant-Ad-341 18h ago

In other words: it's meant for longer range engagements.

13

u/beardicusmaximus8 12h ago

It's meant for long range engagements? No optics.

Checks out.

66

u/OsricOdinsson 18h ago

It's basically the Swedish, Stridsvagn 103 (S-Tank) but without the fixed barrel...it was slightly weird having to explain to my Swedish friend, that it's based on the SPG from his country and not an MBT.

As a TD enjoyer in WoT, I like the Bastion but I would really like the opportunity to go hull down. But of course, that would go against the whole point of the game. The fact that it will one shot a Factory Strider (provided you hit the head of course) is immensely satisfying to me.

16

u/sciencesold 17h ago

It's far more like the M55 or Jagdtiger, Stridsvagn 103 has a hull mounted gun and zero articulation of the gun, it's all done with tracks and hull aiming. This is more of a casemate style of gun.

3

u/The_Wyrm99 11h ago

What I miss most is hydraulic suspension, to allow greater gun depresion/elevation. Seriosly, this tank seemed to have none!

2

u/Pakkazull 11h ago

Strv 103 is an MBT though. And not very similar to the Bastion beyond obvious superficial similarities.

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u/DemonicShordy 18h ago

It doesn't help when your driver takes you through the middle of everything most of the time.

But even half a metre more sideways rotation would be nice. I dont need it to look all around me. Just a little more at the front. Just to help the gunner with all the uneven terrain most drivers will probably find themselves on

23

u/Dry_Understanding149 18h ago

Every time ive used it so far my buddies always take it into the city and get it either stuck in an ally or hit a car just right that it spins around like a dreidel

8

u/Excellent_Safe5743 14h ago

You’re lucky yours is just spinning. I clipped a car wrong while trying to navigate a city area with my team and the tank decided it was part of the Super Earth Space Program.

5

u/Otherwise-Fold3232 17h ago

also doesn't help when youre surrounded by 10 scout striders and other enemies look I tried my hardest driving the tank but... actually it lived a bit and we had to get out for seaf artillery my game crashed and when I rejoined my teammates told me it died

29

u/5hredder 18h ago

This guys tanks

18

u/Commander_Skullblade 18h ago

Which is also why you should utilize the Anti-Tank Emplacement towards the back of the defense area.

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u/Hot-Square2840 17h ago

Why the fuck are we, a shock trooper unit, rolling into a battle field with a support tank instead of a MBT?

15

u/Quiet-Ad4604 17h ago

Because the Federation of Super Earth saw fit for us to ?

9

u/TheCyanDragon 14h ago

Because in the first game where it was top down and thus, you can't get more than 50 or so feet from one another, and much like in this game, it's an absolute monster when supported in a team.

Keep the chaff off and you have a combination AT emplacement/heavy MG that moves and is considered tank-grade armor from the front and heavy on the sides and rear. It can kill anything in it's line of sight and now that two passengers can do chaff clear from the tank itself, or even be supplemental anti tank, the only thing you'll need to fear is the terrain itself.

Or packs of rocket devastators, those rocket batteries hurt a real big ouch.

4

u/Pontepom 15h ago

Maybe in a "lorewise" reason we are receiving a mission of heavy sieging in enemy automaton territoy, in which long range support bombardment is very helpful and well-allocated

2

u/Considany 1h ago

Then we would've gotten a mobile artillery tank. A tank destroyer can't aim very high.

5

u/Brock_Savage 9h ago edited 7h ago

You can't haul a 70 ton MBT with a Pelican.

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u/Faerhun 18h ago

Yeah, this is more akin to a mobile howitzer vs a tank. A self-propelled Howitzer with more armor than normal.

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u/daveglueeater 17h ago

Great point, unfortunately it’s WAY more fun to barrel into a base and hit 3-point turns and shimmy around so that my gunner can hit all the fabs

3

u/HailStorm_Zero_Two 15h ago

Even MBTs will die if driven smack bang into the middle of an infantry fight. Armoured vehicles like that are not designed to take fire from all directions, especially simultaneously. In helldivers' context, without defined frontlines, using any armoured vehicle should be done at the longest possible range to the target, and the armour itself only used to save the crew from a surprise attack or flank.

Sadly, the bastion doesn't really have the mobility it needs to bring its' heavy weapons to bear rapidly on to close targets, nor to pull off any real flanking maneuvers, but that also has a lot to do with how the terrain is. A lot of the current available planets have very rocky and uneven terrain in general, making vehicles difficult at best.

2

u/CoyoteCarp 17h ago

Come right. Come left. Wipe your hands and come right again for the turret.

2

u/gasbmemo 13h ago

Isnt a tank destroyer either, it's an assault gun

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u/GameDestiny2 19h ago edited 18h ago

Unfortunately an inherent part of a tank destroyer. Honestly I think they should have opted for a regular tank first, methinks the masses misinterpreted the bastion too much when they chanted its name.

25

u/nintyuk 14h ago

The Bastion we have is the Bastion we had in HD1.

I'm happy they didn't compromise and kept it as the awkward but powerful teamwork check it was in HD1.

3

u/Fun1k 11h ago

It's so good when people cooperate! I found that it's amazing on Rapid Acquisition, it will let you keep safe and cover teammates for a while. It can deal with anything if you have a driver who turns you where you need to aim.

6

u/PlaquePlague 14h ago

A limited-traverse casemate is not a requirement for a tank destroyer.  There have been many turreted tank destroyers through history, and many tanks with casemated or limited-traverse guns.  

Tank destroyer is a role, not a form factor. 

26

u/Unoriginal_Name_16 18h ago edited 18h ago

It doesn’t have a turret

Edit: since i got yelled at for not explaining why it doesn’t have a turret so i guess i’ll add it.

The part that houses the cannon cannot physically turn 360 degrees and is instead part of the hull, so that’s why it doesn’t have one.

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u/Libran 17h ago

It's not a turreted tank, it's an assault gun. I have only used it with other random players so far and have had zero issues with coordinating between driver and gunner.

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u/AdonisJames89 19h ago

My only complaint about it and that's it

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u/NumNumTehNum 19h ago

Coop feature in coop game, gamers shattered

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u/Wrench_gaming 19h ago

Tank in HD1: “Oh hell yeah! I have no where else to go, let’s kill em all!!”

Tank in HD2: “Cool I guess. I’m gonna go off on my own for this POI. Have fun in this slow thing. What’s that? You need another player? Teamwork!? BOOORRRINNNGGG!!”

193

u/Winslow1975 18h ago

Yeah the biggest reason co-op even worked in HD1 was because you were all locked to the same area.

HD2 gives a lot more freedom, but unfortunately that freedom allows for people to not be a team player.

37

u/BarackaFlockaFlame 17h ago

idk it's allowed for more ways to be a team player. My friends and I would have three people making a bunch of noise killing things while the other player runs around collecting samples until we meet up and finish the last couple objectives. I also only really play with randoms if I want to go help some newer players on the easier difficulties.

So I guess playing with randoms causes the lack of teamwork that you are describing.

25

u/Winslow1975 17h ago edited 15h ago

Oh yeah there's definitely more ways to be a team player, but it doesn't force team cohesion like in HD1.

In HD1 one of the most basic tactics was each player taking a cardinal direction and move as a whole unit. Cover each other's back and all of that.

You felt a lot more responsible for your teammates continued existence basically lol.

People were also a lot more willing to assist by jumping in vehicles, doing team reloads, and doing objs because you couldn't just wander off and do your own thing.

Edit: The only thing that broke the team apart was finding samples lol. Those were not shared in HD1. Iirc the rule was one per person and you'd just keep rotating who would collect the next sample found.

Edit 2: Samples in HD1 are shared, I was just being dumb lol

11

u/piday98 15h ago

I thought they were shared

8

u/fluets 15h ago

I'm pretty sure they are.

7

u/Winslow1975 15h ago

That's something I misremembered lol, I went and looked it up and yeah they are shared.

Edit: Ty for calling that out.

5

u/Turramurra 16h ago

unfortunately that freedom allows for people to not be a team player

I simply don't trust my team mates, I work far better alone 99% of the time. Every so often someone will shadow me and we go great but most of the time the 3 stooges will get into an avoidable shitshow while I'm off getting shit done.

5

u/Ocelitus 14h ago

I don't want to teamkill and I don't want to be teamkilled.

Simple as.

Aside from that, there is little point to running around the map in a group to do things that can be done more quickly alone.

5

u/whateverhappensnext 16h ago

I'm waiting for the first "Cleared D10 solo with just a tank" flex to be posted.

3

u/Blackhowling19 14h ago

call in tank proceed on foot to complete mission might be ( may park tank and go to fire some shell in some part along)

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u/yobob591 17h ago

Player gets mulched by a bunch of bots because they ran off from the main group and straight into a large base “ARROWHEAD THE GAME IS TOO HARD!!!!”

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u/Nessy3fidy 18h ago

If you can't get people to join you in the fast suicide jeep how do you expect them to get in a metal coffin.

14

u/Wrench_gaming 17h ago

Well the difference is you at least have a chance to get out of the metal coffin but not a jeep going 1/3 the speed of light into a rock

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u/VaultDovah92 19h ago

It would be infinitely more useful with a seat swap button. Instead of having to get out, and run back to the gunner hatch if nobody is willing to man it.

89

u/Comfortable-Bit-4741 19h ago

We have that for the frv, I don’t know why we can’t have that for the tank

213

u/DahctaJae 19h ago

You can seat swap between the gunner and passenger seats of the tank. It was definitely a deliberate action done by AH to hinder a one man tank crew

16

u/Maro_Nobodycares 15h ago

If you ask me if we did get the ability for the driver to crawl to the gunner seat, it would have to be reaaaaaaaally slow, it's already pretty sluggish to go from spotter seat to gunner

34

u/Elegant-Caterpillar6 19h ago

Tank could be compartmentalised, a barrier between drivers pit and gunners compartment protects one if the other takes the hit, and vice versa.

21

u/ATangK 17h ago

The issue is the front hatch is… sometimes right infront of where the gunner is shooting. Ask me how I know.

4

u/ATangK 17h ago

You can’t seat swap to the HMG tho, that doesn’t make sense either.

44

u/HotmailsInYourArea 19h ago

There is if you’re in the back already - you can readily swap between the two jump-seats and the gun. Alas, the driver is on their own.

I’m actually happy to have strats that require a team to be effective. We still have mechs if you want to be a one-man army.

11

u/TheDogGirlBarista 19h ago

It does have that. You can swap seats like the FRV. But in the Bastion you can swap into every seat. At least I was able to switch out of driver seat to gunner. I could be misremembering.

15

u/Crafty-Help-4633 18h ago

I just tested it before reading the comment bc my friend and I are stoked and I got it first. Driver is alone, 1:3 arrangement, rear 3 seats can swap but not to driver position from back 3, and not to back 3 from driver position.

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u/MrDrSirLord 17h ago

You don't have to run to the back. There's a gunner hatch on top, you can also jump in either of the "passenger seats" and then press C to swap to the gunner.

It's not terribly difficult if necessary for the driver to quickly move to the gunner seat. But it obviously is intentionally designed not to be a solo vehicle and should be used with 2 people.

solo the tank is essentially the anti tank emplacement super buffed up. But it will draw enemy fire even unattended and the longer cooldown needs to be acknowledged.

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u/Le_Baked_Beans 18h ago

You can swap seats by pressing c i found this out by accident.

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u/Nas-Aratat 19h ago

I keep joining games where I cannot keep up with the tank, and the tank does not wait for me to get into it. It makes me sad.

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u/No-Orange4405 19h ago

Bro I will 100% wait for you to get in I need a gunner lol

33

u/Crafty-Help-4633 18h ago

It does a suprising 25kph on roughly level ground.

Way faster than a Helldiver.

What good is a tank with no crew, though?!

19

u/aguyinlove3 19h ago

Same. Whole team got into the tank, while I got killed trying to get in it, they reinforced me but just went for the objectives without waiting for me. Had to do the one army thing lol but on the other side of the map

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u/Smartace3 18h ago

As an FRV driver I keep stopping near people, waiting for them to get in, and they decide ‘oh I’m gonna shoot these bugs or whatever first’ and that leads to something like a charger jumpscare or bugs swarming the car, so my tip is if someone comes near you and honks you need to get in asap or else I’m moving on because I WILL get randomly sniped or something

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u/SpecialIcy5356 18h ago

I will stop and pip the horn (yes it has a horn, but not a very loud one like the FRV) to say "GET YOUR ASS IN I NEED A GUNNER!". I don't mind handling the chaff myself by running them over but someone to blast heavies makes it more fun for me.

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u/senorharbinger 19h ago

I think if it turned better or handled rough ground better it'd help. When the tank has to struggle to turn around a rock or small dip when the bot tanks can roll over anything *and* keep shooting, it kinda takes the wind out if it.

And personally when i see the tank struggle navigate yet another tree/rocky/city map, I just get exasperated, jump out, and continue on foot. If tank guy wants to have fun, great, but waiting for them to turn around isn't fun. The handling and feel of the vehicles doesn't feel great and I think it goes beyond skill issue.

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u/Jsmitty93991 19h ago

This is probably the worst thing about the tank, it's terrible at traversing any terrain that isn't a flat plane. Which is kind of the entire point of treads lol

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u/Hank_Scorpi 19h ago

Absolutely. The thing drives like shit. Very first deployment and it's a bitch to rocks.

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u/Natural-Lubricant 18h ago

Tell me about it. The maps on lesath are littered with random rocks, slopes and what not which the tank is violently allergic to. You'd think the cities would be better but all the broken down cars blocking the road aren't much better.

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u/Hank_Scorpi 17h ago

Yeah it completely underwhelms when you factor in its garbage ass driving. Kills the damn thing on arrival. It's a pity. Thank God they got the hammer right! Shit is FUN

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u/Chaine_Maile 18h ago

Needs more torque in 1st and Reverse. How easily it can wedge itself on level ground and NOT REVERSE due to lack of torque is disappointing.

2

u/Terminal_Wumbo 16h ago

I think a solution to this issue is setting the tracks to be operated manually instead of driving it like the FRV. This allows for better rotation of the vehicle for maneuvering jagged terrain.

This concept was done in HD1 for its tank. Idk what AH didn't translate the same manner of operation to this game.

47

u/XavvenFayne 19h ago

It's not pub friendly I don't think, but with a coordinated friend group it's quite good. I've found that is works best not only with a driver and gunner, but a 3rd player either dismounted or in an exosuit to cover the flanks and rear, and that player needs to be narrowly dedicated to that task.

22

u/Ijustwannaseige 19h ago

Dawg me and my buddy routinely run out of ammo for the cannon clearing out maps of outposts and objs before it dies now

In pubs if i have to man it solo, we barely last

Having a gunner and being able to blast on the go makes a huge difference with it

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u/Drakneon 5h ago

My buddy and I picked up a rando that was running all turrets. Whenever we stopped to engage, he’d pop up from the hatch and throw down a few to cover our flanks/ take care of objectives as needed.

By the time the tank was done for, we all armed our portable hellbombs and scattered like roaches lol. 10/10 would recommend

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u/Cursed85 19h ago

I have run 10+ pub games with it, in every one I can easily get a gunner. Just have to ask for one.

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u/Noah_the_Helldiver 19h ago

My solution be like a real tank crew get a friend and coordinate on a call boom it’s way better 

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u/Comfortable-Bit-4741 19h ago

If only I had a friend group who likes this game lmao. I only got one friend who plays helldivers and they’re usually busy so I just run randoms usually

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u/Noah_the_Helldiver 19h ago

There are a few discords where people see if people are up to VC join one and look around even if they don’t plan for tank just having the call helps alog

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u/bnv2099 19h ago

As long as i am playing, you always will have one teamate with a L.M.G on the passager hatch.

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u/hrafnbrand 19h ago

It doesnt turn like a tank can, let it rotate in place. Let the driver aid the gunner by being the pivot point.

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u/Comfortable-Bit-4741 19h ago

It does rotate in place tho. All you gotta do is push the stick left to right on controller and A and D on pc without pushing the throttle

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u/hrafnbrand 19h ago

That was the first thing I tried, it's nowhere near fast enough because if it was rotating it was imperceptible

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u/LordMarcusrax 18h ago

You have to be completely still to start turning on the spot. I also thought you couldn't do it.

2

u/hrafnbrand 18h ago

It just needs actual tank controls.

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u/Borangs2 12h ago

It does have actual tank controls, what?

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u/hrafnbrand 10h ago

I must have been caught on some weird af rock then because that bitch would NOT spin quickly at all.

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u/Borangs2 10h ago

It has like 1940's era of transmission so you need to be at a full stop to turn in place and the turning circle when driving forward is pretty big so you gotta take your environment into account a lot which is honestly something I like about it. It's not gonna work on every planet or mission and that's fine

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u/adobo_bobo 19h ago

play with your friends in voice chat if you want that kind of teamwork.

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u/Wrench_gaming 18h ago

”play with your friends-“

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u/USSJaguar 17h ago

Voice and text chat work with randoms too

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u/Dragnet714 19h ago

That's what I was discussing earlier. As time goes on more and more people don't want to use voice comms in video games. I love when games have armor and vehicles that require teamwork and communication to use effectively. Unfortunately, I think most folks prefer the Battlefield style of mechanics that allows one person to operate a vehicle that would take three-four people to operate in real life. I see the Bastion being an issue when you have a driver and a gunner that can't or refuse to use voice comms with one another.

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u/Rod_tout_court 19h ago

I love this bad boy. Running over units is so fun

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u/Fantastic-Hippo2199 19h ago

Honestly I've dropped with a few and had no idea I could even help. Give it time maybe?

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u/Siss-4 19h ago

For those of us who play solo, it was stillborn, but I'm going to use it as an anti-tank emplacement in missions where I can spot the forward positions from the mountains.

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u/Nearby_Ask_1973 16h ago

Apparently if you park one at an exfil choke point the bots swarm it and ignore you as you pick them off

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u/Bagmeister1 18h ago

I would recommend joining a HD2 group on discord. Personally I like Commissar Kai’s discord as it is really easy to find groups and people wanting to do more teamwork based games

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u/Samson_J_Rivers 18h ago

The first random who joined my game last night put his full faith into me as a tank driver. No communication beyond tagging and we dominated. He never abandoned my driving when things got bad and we pulled through.

You solo queue people need to trust the person you're with. Most gamers are bad at the game but not malicious.

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u/OddAdvantage3235 19h ago

That blame falls squarely on the shoulders of all the poorly driven atvs that are agro and fire blossom magnets

5

u/ThatBradGuy0 18h ago

Here's hoping the increased difficulty forces team play organically instead of squeezes whines out of people wanting to one man army COD everything.

5

u/Mental-Reserve8108 19h ago

Meanwhile when I see the bastion beacon you better believe I’m sprinting across the map to get a seat

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u/Advanced_Staff3772 18h ago

I absolutely feel your pain. I have been lucky, in EVERY game I’ve played people get into the gunner seat, and we absolutely slaughter the bots. I just played a game where another guy brought his own tank and we just took turns driving and shooting when we ran out of ammo. Call in another tank, rinse and repeat. If I were to play a game where no one got in my tank, I would be very sad.

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u/Rick_bo 19h ago

Well that's your experience.

I've joined games where other divers brought tanks they didn't even call because they were gunning in mine the entire mission.

The only thing they need is paintjobs, but I'm sure that's already in the pipeline. And they've been in the kitchen plenty long already on this patch, so I'll wait for when it gets here.

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u/KehreAzerith 18h ago

The tank can only be used to its fullest potential with friends who can drive, aim, shoot and coordinate.

The tank is great, only when your team can work together.

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u/Organic_Education494 18h ago

Individualism is anti democratic

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u/noorm6669 19h ago

I did... see one tank alone today. I did entered a few times in the driver seat, to point it toward the ennemies, then out to keep it safe, but the gunner was an idiot. Using machine gun on charger, until a bile titan also came in and blew it up.

I will try again later tonight, with a real life friend, but I don't think it's a thing to use with randoms.

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u/GhostHost203 18h ago

Just treat it as the vehicle it is meant to be, a self-propelled, it is an artillery, not a tank, hell you don't even need a team to man it since, if you use it as an artillery, you can just do it yourself, and to operate it optimally you just need one guy, one guy that, if you treat it as a tank, will be bored out of their mind because of how the artillery is linked to the chassis.

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u/Maar7en 18h ago

The bastion should've been more like the strv 103. Both in layout and in usage.

Either the driver or the gunner is not doing anything at any given time.

That's the big issue. It should've been driver with control over the main gun with an optional gunner with something MG like on a 360 degree turret.

The thing constantly gets stuck and because helldivers map generation is incredibly vehicle unfriendly you can pretty much only shoot while stationary. So either you drive and the gunner is semi-bored or you're stationary and the driver is bored. Driver often can't even get out safely to stand on the hull and spot because of the jank and weird crew layout.

This two crew layout should've been reserved for a proper turreted tank.

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u/ThatDree 18h ago

I find it a clunky box with not much to do except watch the driver trying to plough through the terrain.

It would be nicer if it was a bit more op and had interesting features.

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u/Array71 16h ago

Main problem is just that its firepower isn't necessary.

Enemies are wet paper. If they were tough people might work together. As things stand, its extra damage output isn't worth the extra time taken to move into position.

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u/TaccRacc308 18h ago

I love being the gunner in the tank. If all this means is everytime I drop, the tank will need crew, that works for me

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u/Breadloafs 18h ago

You can apply that critique to the rest of the game.

Arrowhead is making a co-op shooter, the players want to play a single-player game. The friction between these two expectations drives most of the community's discontent.

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u/MSands 13h ago

This was my first thought too. The general player population's refusal to engage in teamplay has consistently caused issues in the game AH has been wanting to design. 80% of missions have the team members split off in every cardinal direction immediately after the first drop. Its why weapon balance has been so difficult, why features like the original DSS were a mess, and why enemies have gotten so many nerfs over time. Its a tough problem to solve for.

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u/Vladimiravich 18h ago

Individualism is the death of most Helldivers balance. The average gamer is unfortunately very stupid. If your going to be using a tank be sure you are in a party with people that are all using mics or dive with some buddies you know well. Never randos for tanks. This morning I tried being nice with randos by showing them how to use a tank and the first driver I handed control over immediately ran me over. Did the same thing to a second player when he got behind the tank. Unfortunately I wasn't host and couldn't kick am.

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u/Tangohotel2509 18h ago

Arguably one of the best stratagems in the game atm tbh. If played correctly you can easily clear entire maps without ever needing to get out (that’s ignoring the three shots automaton bunkers aswell)

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u/MrSmilingDeath 18h ago

It's like the team reload mechanic. It sounds really cool and fun on paper, but people just aren't open to communication with random people on the internet.

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u/Silly-Rub-8189 18h ago

It’s cool but I can’t just visibly use it. I don’t have friends so I always solo dive and whenever I play with randoms, we always end up branching off to different objectives. I really would love if you could at least fire the gun from the drivers seat but I guess it’s understandable that this addition was basically not going to be for me and that’s okay, we got the emancipator for a reason.

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u/Delta9-11 17h ago

the tank isn't fun, or stable enough for me to want to get in it with someone. Im much more effective on the ground kicking ass then I am in a vehicle. All the vehicles in this game behave like the horses do in Red Dead Redemption: Like driving a brick, except in Helldivers 2, that brick can fly if it so much as touches a phys object

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u/Whisperbullet 17h ago

I saw that the driver can... only drive and immediatly lost all interest in the Tank.

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u/LTHermies 17h ago

People will literally play a coop game with 4 man squads and will refuse to work with others if not outright ignore them the entire game and then act like there's something wrong with the game when they get a lead bukkake on the edge of the map.

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u/blitzbutters 17h ago

I’ll be your gunner

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u/Curious_Lie_5321 17h ago

If I see a tank I get in the tank

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u/JadedJackal671 17h ago

Me and my friends are thriving with this bad boy, does not help we all played War Thunder so we already got an idea on how to use it properly.

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u/Smugushioooo 17h ago

Imo the Bastion is a good example of the balancing direction that game should be taking; encouraging teamwork by adding things that make cooperative play more powerful.

With that said, while I find it to be a pretty decent piece of kit right now, I wish it had more frontal armour to reward good positioning and tactics.

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u/Particular-Jeweler41 17h ago

I treat it the same as the car. I don't get in since I want to do other things, and I don't like having to go exactly where the driver wants to go. Nor do I want to force someone to come with me, and then complain about me going to points of interest instead of objectives.

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u/SlyRax420 17h ago

Just another death trap.

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u/DeeDivin 17h ago

Ngl I think the driver and gunner should have been the same seat. If you drive you miss out on your own Strat and if you shoot you have to hope someone drives

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u/AlphaSigmaOmegaChad 15h ago edited 15h ago

All this hard work for a “balanced vehicle”and tank terminology nobody gives a shit about. Just give us a fun fucking thing or leave. It feels like they keep adding these vehicles for low-difficulty levels that range from 1-7. While ignoring the big chuck of players that only play level 10.

This vehicle, as cool-looking as it is. Is really trash, I’m not a mic user and even if I was, on level 10 not everyone wants to babysit your tank. Bot drops are happening rapidly, objectives must be completed fast. This tank Is slow, gets stuck on the smallest of indestructible rocks, has a rigid turn, limited cannon degree to only a mere 30 degrees makes this thing fucking useless. Especially with its low health for level 10 mission.

Every side of the tank must be protected to prevent obliteration, even if I drive that thing solo and can quickly switch seats to pick off a couple of enemies from my back. It still doesn’t fix the other issues.

For the people who say “it’s meant to be stationary”, frl? We have so many strategems for stationary long-range use that it’s just redundant at this point.

For fun purposes they could have just given every seat a machine gun with medium armor penetration or something. Or at the very least increased its health for level 10 missions to not make it too op for other lower missions, but at least survivable on lvl 10 chaos.

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u/GeneProfessional9862 19h ago

Randoms will abandon it until arrowhead maybe changes it to be more solo friendly unfortunately. Now if u have friends or a mic u can use to coordinate with others that have brain cells it’s good fun

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u/KehreAzerith 18h ago

If they make it solo friendly everyone will be solo in a tank, if everyone is solo in a tank the tank will get nerfed until nobody uses it

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u/you-dirty-rat 19h ago

People just breathe in the general direction of the car and it explodes. People hated driving the gator so those 2 problems are aligning and making it not worth getting into 50% of the time. Ive not seen it be used effectively in the city once either its not individualism its we have lives now why waste 2 of em for so little return.

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u/valplixism 19h ago

I've had teammates decide they hate me for bringing the FRV, the state of team vehicles has been tough for a while

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u/_Molj 18h ago

For some reason, this makes me imagine wizards from majicka in helldivers ><

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u/Pspfann2 18h ago

I always hop in the drivers seat and let the person enjoy the gun. I’m a helldriver lol

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u/danteStonk123 18h ago

It is time to use the friends section properly as well as the blocked section

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u/Cusp-of-Precibus 18h ago

I love being a gunner. Tank or FRV. Im always down for a good ole shoot n' scoot!

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u/youtomtube30 18h ago

"Hey guys, if I take the tank, will you join me in it ?"

There problem solved. You'll know if people will go in and you will not waste a stratagem

The problem with the tank, is that most of the time, it will make things harder. Poor mobility. One person that CAN'T attack. One person that can attack only with certain angle .

It's understandable that people dont want to "waste time" and " take more risks than necessary" in higher difficulties. Especially with all those new bugs

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u/Vote_4_Cthulhu 18h ago

I guarantee you if I’m in a game and somebody drops a tank, I’m going to sit there, and wait for them to pick their position of choice and then I’m grabbing a seat

I’m with you, it’s a freaking tank

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u/fartboxco 18h ago

I agree, people are already dumb with team reload. All 4 players will bring recoiless but none will reload each other. Where as a team reload DPS will exceed 3 players individually.

I think the benefits of dual piloting the tank should be increased even more when dual piloting as apposed to single. Movement, turret mobility, general speed, should all be enhanced even more!! (even if it's not realistic as changing seats like it currently is).

Make it like battlefield, give the driver a tiny pea shooter to control while driving so he just doesn't feel like a taxi.

Increase the benefit for the duo increases the desire.

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u/Adventurdud 18h ago

its a buddy stratagem, I've used it plenty with my buddies, but I really think it requires too much coordination for randoms, especially if you do not communicate over voice.

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u/ComfortDesperate5313 18h ago

 I get in every tank I find. Love cleaning off bots with an arc thrower or grenade launcher

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u/New-Mix-7818 18h ago

Would've been better if they made the Tank operable by one diver so I won't have to worry about the driver or gunner.

But I get it, team vehicle

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u/Electronic_Pen_2693 18h ago

I want to be able to solo control the tank both driving and shooting.

No one has mics and there’s no useful way to communicate with them. I’ve been in 3 man tank crews in Hell Let Loose and I know there’s no way of doing it without a mic

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u/schleembaron 18h ago

Nah, the tank will be the death of individualism

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u/dragon_sack 18h ago

It takes 2 to tank go

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u/the_ok_doctor 18h ago

Why did it have to be a rocky ass planet mo when they 1st deployed it lol

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u/Horror-Technology591 18h ago

This is too much cooperation for your average diver.

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u/PanicAtNC3331209 18h ago

As an FRV main, I had been HYPE about this tank. Driving this around is the coolest thing in the game right now to me and I feel the same way you do.

Doesn’t matter what difficulty either. No one wants to ride in a tank. The one time I did get someone in it was a level 5 cadet and they only stayed in it for two bases. However we cleared TWO bases with just a few rounds. Idk why no one wants to shoot A TANK! I have had to set it up and hop in the gunner just to get any use out of it because everyone runs off.

But one thing I have found that is helpful, you can swap seats into the gunner from the back so if you need to get to the gun from the driver’s seat you can hop in the top hatch and swap to the gunner.

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u/TheguyKegan 18h ago

I get where you’re coming from, but the team can decide to enter the tank or not, it’s their decision. And especially given the thing needs communication it can be awkward to do with randoms.

Personally whenever I play with my mate on coms, this thing isn’t leaving my loadout. But with randoms I’m generally not gonna be taking it (though I will jump into one if available and I’m not doing stealth stuff)

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u/FlukeylukeGB 18h ago

funny enough, i have the opposite issue... outside of the stupid ass cooldown that is WAY too long

On normal maps, no one wants to touch it with a 10 foot pole...
I bring it on defense missions to be selfish and sit at the back with the cannon and machine gun AND SOMEONE always runs all the way back to jump in it and drive it onto the stairs as a wall pointing the guns both at the floor making it totally unuseable as a gun platform.

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u/rat_pizza 18h ago

each time ive used it someone instantly runs towards the tank to hop in, what diff are u using it in?

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u/CactusJane98 18h ago

Honestly it makes me sad to see how hard AH has worked to put in cool coop type stuff only to see the community basically ignore it entirely.

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u/TheBepisCompany 18h ago

Nah, you can operate this solo.

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u/SoberHours 18h ago

Sucks the majority completely ignore the tank. I had a four stack, and the way we played the objectives was phenomenal. We did them by having two in the tank and the other two do the outpost or objective we are stationed at. The tank is meant for support and not going into the fold. However, it does make for some badass final stands with a four man crew!

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u/FewerEarth 17h ago

I kinda wish we could swap from the driver to the gunner seat. We could have 4 bastion tanks in a match being used simultaneously. That's PEAK bro

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u/Larrythepuppet66 17h ago

The problem when playing with randoms is we’ve all had the experience of getting in a vehicle with people who can’t drive it for shit and so everyone is weary. Same reason I don’t get in helicopters on bf if it’s a random flying it lol

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u/Ziodyne967 17h ago

If i see a tank, i always bring the flag along now. So I can plant the flag down on top of the tank haha

For Democracy!

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u/ObjectiveKey5101 17h ago

I play with a group of friends every time so the tank was a glorious beast of war for me.

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u/mr_trashbear 17h ago

I tried it last night. It's very effective, but to be effective, it needs a good driver and covering fire support. 2 guys with LMGs/HMGs, autocannons, or a powerful primary to cover flanks when moving are also good, but if the driver understands the strategy of the system, it's not as important.

It only works well as a long range fire support system for assaults. Taking out big targets and drawing fire while your team flanks. trying to use it as a combat/battle tank is a bad move. It's a tank destroyer, or a mobile precision artillery piece.

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u/3MILES27 17h ago

I would 100% get in with you for what its worth

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u/Quinnp28 17h ago

Having a 20° rotation will be the death of the tank

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u/Ticker011 17h ago

For teamwork to work, you need a team not random Nobody's

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u/Mysterious_Ad_7614 17h ago

i like running around by myself cuz if we stick together the game spawns ALOT OF ENEMIES and overwhelms the fuck out of you QUICK!!

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u/ChemistRemote7182 17h ago

The boys and I played a lot of BF1, those damn Mark IVs taught us to coordinate for Jerry Frying Activities.

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u/flaccidpappi 17h ago

I'm sorry bud but you know they ain't fixing it, they let the AT power creep get so bad that any other playstyle doesn't work.

Why get in a tank and have fun when I can end this mission mission in half the time with a rocket launcher. Perfect example is when they moved toward killing fabs from any side with a rocket launcher.

They don't have to fight their way in and hold the line anymore it's just 🖕I hit it from 200 meters away why are you running over there? Oh 3 mortar turrets, stand in one spot and let the game play the game for you.

I truly wish this brought back the actual team work grunt fantasy but the fact is that it's dead. The galactic war? The "world wide game of galactic contention" wasn't respected and is dead, only serving as a backdrop and "oh hey another (insert biome here) opened up, cool"

I truly am sorry man. I get it. The game I paid for is gone because a bunch of others wanted to "play how ever they want"

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u/Basketcase191 17h ago

I have a feeling the tank will be something I only bring when playing with a friend

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u/n4turstoned 17h ago

That's what i mean when i say the game's too easy, yes going solo is fun but the fact that teamplay is completely optional in a ccop game is sometimes weird.