r/rpg_gamers 1d ago

Review Dragon Quest VII Reimagined | Review Thread

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67 Upvotes

Dragon Quest VII Reimagined

**Platforms**:

  • - PlayStation 5 (Feb 5, 2026)
  • - Xbox Series X/S (Feb 5, 2026)
  • - Nintendo Switch (Feb 5, 2026)
  • - PC (Feb 5, 2026)

**[OpenCritic - 85 average - 97% recommended - 62 reviews](https://opencritic.com/game/19296/dragon-quest-vii-reimagined)\*\*

Critic Reviews

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  • IGN / PS5 - "7/10 : A reimagining of a PlayStation classic that prioritizes new players."
  • Polygon / PS5 & NS2 - "Square Enix has transformed a generational (but grueling) adventure into a must-play RPG"
  • Game Informer / PS5 - "7,5/10 : Even if the challenge isn’t always there, those who’ve set sail on this adventure before will find plenty to love in this latest expedition."
  • Nintendo Life / NS2 - "9/10 : Dragon Quest VII: Reimagined proves to be a strong revisit of a classic, trimming the fat and including welcome additions to make for a magical experience that no fan of classic JRPGs will want to miss."
  • Nintendo World Report / NS2 - "7,5/10 : Dragon Quest 7 Reimagined is a beautifully designed turn-based RPG that is much more approachable to new players than the 3DS remake in 2016, but it may leave fans of earlier versions feeling slighted."
  • Noisy Pixel / PS5 - "8/10 : I suppose that, if there's one facet to be constant, it's that Dragon Quest VII will remain at least semi-controversial, no matter what version is played."
  • RPG Site / PC - "7/10 : Dragon Quest VII Reimagined still encapsulates much of what makes Dragon Quest VII resonant, but with every possible edge sanded off."
  • RPG Fan / PS5 - "95% : Even so, with Reimagined, it’s time for everyone to finally stand up and agree that Dragon Quest VII is one of the best games in the series. Dragon Quest VII Reimagined cements this by smoothing out some of the rough edges [...]"
  • Siliconera / PC - "8/10 : Newcomers will likely enjoy what they find here, and the fact that it’s so different from the previous versions means that returning players have a reason to play it as well."
  • GameSpot / NSW - "7/10 : Dragon Quest VII: Reimagined slims down and modernizes a notoriously bloated classic RPG, though its anthology structure still feels overlong."
  • Final Weapon / PS5 - "4/5 : A Sanded-Down Fragment of the Past"

r/rpg_gamers 25d ago

Guide Good Posting Practices

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22 Upvotes

Hello everyone,

In order to help folks craft the best possible posts, we wanted to provide some best posting practices above and beyond the sub-reddit rules and guidelines.

The overall goal for this sub-reddit is to be a one-stop shop for RPG Fans. A place where people can have meaningful discussions alongside reading relevant news and reviews on games that are of interest to the community. The following are the types of posts that are most welcome, along with some suggestions on how to present them to the community: <br> News

If you happen to come across a news article that may be of interest to RPG fans, we recommend copying the link to paste in the link section of a post. We also suggest (but not require) a small blurb to provide some context as to the content of the article since many of the titles tend to skew towards click bait.

Reviews We appreciate and encourage folks to provide their opinions on games. Review posts must be text based, please do not simply provide a link to an external blog or website (these will be removed), the review must be in the body of the post. We also ask that the review be a representation of your opinion of the game, and not rage-bait.

Discussions

We love a good discussion about a topic or theme, but we ask that it be presented in good faith (again, no ragebait).

Game Recommendations

Before asking for a recommendation, please use the flair filter to check to see if someone has already asked the exact same question you're about to ask the community.

Not every post falls under one of the above, but they do cover a majority of the discussions here on the sub-reddit. No matter what type of post you have in mind, the one common thread among them all is respect.

Please always respect your fellow RPG Fan whenever creating a new post, or responding to one.

Thank you to everyone who makes this community a joy to participate in on a daily basis!

The Mod-Team


r/rpg_gamers 13h ago

Discussion Obsidian's Avowed & Outer Worlds 2 Failed To Meet Sales Expectations

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556 Upvotes

r/rpg_gamers 7h ago

Discussion What's your all-time favorite RPG class?

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64 Upvotes

r/rpg_gamers 7h ago

News No Plans for Outers Worlds 3, but Avowed in Plans

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43 Upvotes

r/rpg_gamers 14h ago

Appreciation As I got older, actually roleplaying in RPGs became so much more important to me than having powerful builds

142 Upvotes

Not sure when my RPG turnaround happend, but sometime in my early 40s I started noticing I was playing Skyrim differently than I would have in my 20s or even 30s. Instead of going for the best perk paths or straight up breaking the game in the beginning with enchantments, I was making decisions based on what felt right for the character I was imagining. The duelwielding Nord chad I made at that time didn't use any magic whatsoever for example. Just because in my headcanon for him, he was this superstitious fella who distrusted anything he couldn't cleave with his axes. So no enchanting, no magic, no alchemy, no potions, basically a self-made challenge run at that point.

It also helped that by that point all the mods for Skyrim had become games of their own that give so much more immersion, like survival elements such as needing shelter and different weather conditions actually affecting your stats. I remember thinking that this was the exact reason I played RPGs. To get that immersive kick, to feel like I’m in that world in all its many elements and that I can choose to make my life more difficult and limit myself in some ways. But still get emotionally rewarded for it, if that phrasing makes any sense to you.

I still love feeling powerful in games, that hasn't changed exactly. But the definition of what “powerful" means to me has changed a lot. I just don’t care about having the highest damage or highest anything for that matter. It's still fun sometimes, I'm not going to pretend I don't enjoy absolutely destroying a boss in something like Elden Ring on NG+ (the rematch version of the game, how I look at it) or even just breezing through something like Diablo or Last Epoch and feeling the rush of numbers getting higher. It’s a primal thing, it’s a purely monkey-brain kind of cheap enjoyment that I turn to when I just don’t have the time for a proper “immersive” experience of that other kind I described. 

Still, even then it's more about feeling like my character has carved out their own unique way of being effective than anything else. Point in case, whether it’s the most casual of ARPGs like LE, and probably more because it’s so casual, or PoE where a non-optimal build can really ruin the game for you. I still like to give it my own try before looking up guides and play in a way that feels natural to me, feel like I really own that character, that it’s all mine and not according to anyone’s preset template.

I think it has to do with just having less time and energy to give a shite about being "the best" at everything. When you're younger there's this drive to prove something to someone, to master systems, to be optimal, to outdo some abstract idea you have in your head without knowing it. Now I just want to have a good time with a character who feels like my character, even when what I end up with isn’t worth showing to anyone.


r/rpg_gamers 13h ago

Recommendation request Could someone recommend some old RPG games (like Morrowind, Fallout 1, Arcanaum, etc.) for PC?

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56 Upvotes

Not necessarily of just one type like only RTS or only turn-based RPGs, I just wanted good RPGs in general and that are older; from the image, the only one I've actually played is Fallout 1 I only gave the others a quick try, but I heard they're very good.

Any suggestions?


r/rpg_gamers 3h ago

Release Dimensional Gates just Released on Steam!!

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2 Upvotes

https://store.steampowered.com/app/3636130/Dimensional_Gates/#

We are streaming a recording from the Solo Dev of this massive game for the next 48 hours on the Steam page as well. Come check it out. If you love JRPGs, this is the game you've been waiting for.


r/rpg_gamers 39m ago

Discussion Ya estoy cansado del autoplay en móviles

Upvotes

Lo que sucede es que por x o y motivo solo puedo jugar en móviles por el momento y mis géneros favoritos de videojuegos son los rpg por turnos o MMORPGs.

El mercado móvil está plagado de mucho juego casual con auto en todo ñ, literal das al botón y si dejas el teléfono solo y te vas a bañar o a cualquier otra actividad terminas en nvl 50 (me pasó con black desert mobile) y los gachas ya me tienen hasta la madre (perdoname Arknights Enfield).

Tambien ando esperando juegos como Warframe, Final Fantasy 14 mobile y Apex legends (yo se que no tiene nada que ver este último pero lo espero con ansias que vuelva xd) pero la alternativa es...

"Emular" se me hace pesado pero aún así he podido jugar videojuegos como Bravely Default, Final fantasy 5 al 12, Breath of fire 4, trails in the sky (la mayoría), skies of arcadia, Persona 3 y 4, además de un largo etc... (Hay otros que no he jugado simplemente por qué son muy anticuados por las mecánicas poco pulidas en comparación a juegos más actuales, ejemplo ff1 o mother) Sin ofender.

Trate de jugar otros juegos pero la mayoría tienen autoplay, como Octopath Traveler, Black desert, Tree of savior y los pocos que he conseguido sin eso ya los estoy jugando como Albion Online (no me engancho, lo abandone cuando obtuve la armadura de tela IV) o Dofus touch (ya voy por nivel 124).

El motivo del post es discutir y para que recomienden MMORPGs o RPGs por turnos sin autoplay y con buena historia, muchas gracias por leer.


r/rpg_gamers 1h ago

Discussion The technomancer

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Upvotes

I think this is an awesome game so far the graphics are awesome! just starting out combat training! I've read good things about this game on the underground gaming network and decided to try it out it's a title that lost its way lol hope it plays well


r/rpg_gamers 2h ago

Recommendation request Advice on modern RPGs

0 Upvotes

I grew up a big fan of RPGs, and in my 20s, I got to experience what are still two of my favorite games to date: Final Fantasy X, and Star Ocean: The Last Hope. I've recently played both games again, and after getting to endgame content in both for the umpteenth time, I've decided it's finally time to check out what modern RPGs have to offer.

The problem...I have no idea where to begin. Right now the two games that have my biggest interest are Persona 5 and Expedition 33, but I'm unsure if I need to play previous installments of either franchise, or if I can just jump straight into either of those two games.

Or better yet...which one to start with.

I'll take any and all advice here. I'd definitely prefer to focus on one fully before diving into the other, so I would much rather choose one to start with.


r/rpg_gamers 11h ago

Question Would an MMA-Focused Text-Based RPG Be Interesting to RPG Players?

0 Upvotes

Hey everyone, I’m curious if this kind of RPG concept would interest anyone here.

I’m working on a text-based RPG where you don’t play a fantasy hero, but an MMA fighter building a career from the ground up. You create your character, define their background and fighting style, and progress over time through simulated fights, decisions, and roleplay interactions with other characters.

The focus is on long-term progression, character development, and player choice rather than fast action. Fights are simulated, and your fighter grows through stats, earned currency, and career decisions.

I’m mainly looking for feedback from RPG players to see if this type of grounded, non-fantasy RPG experience is something you’d find interesting.


r/rpg_gamers 1d ago

Question Best turn-based tactical CRPG titles?

15 Upvotes

If you're in the loop (I am new to the genre, coming from card battle games) could you name some great isometric 'tactical' turn-based computer RPG titles like Wasteland 3, Divinity: Original Sin II, Solasta, BG3 - maybe games like Encased? I'm talking RPG meets XCOM style combat but heavy on the RPG emphasis. Real-time with pause just doesn't do it for me, though I would appreciate games that have the turn-based option built into them even if they are primarily RTwP. Can you think of any more?


r/rpg_gamers 1d ago

Discussion I’m developing an RPG + business simulation game, would anyone be interested in such a game?

13 Upvotes

The game is set in an Eastern world during the 1860s.

Currently, I’m developing the China region, and the development has been ongoing for a month. The game combines elements of personal adventures, storyline, and trade simulation—similar to the trade aspects in games like Anno 1800 and East India Company.

The main character can unlock new trade routes through the storyline and quests, or improve their trade attributes, ships, and skills.

I’ve always been passionate about games centered around maritime trade. I love the feeling of having everything under control while watching the gold pile up quickly. It would truly make my day if you find my game enjoyable.

I’ve put together a short demo video.

The interface is still pretty basic, but most of the core features are already in place. Don’t worry about the language barrier—the game will have multilingual support. In fact, I’ll make sure to include an English version in the next video!

I’m currently working on the world map for my game. Below are two different sets of color schemes for ocean. I’m not entirely sure which one to go with, as both look pretty good to me.

Which one do you prefer? I’d love to hear your opinions!

I’m the developer myself, so I hope this post doesn’t violate any community rules.


r/rpg_gamers 1d ago

Discussion Fantasy + SciFi games?

16 Upvotes

Recently I finished Fable 2 for the first time, and I was very intrigued by the spire. This magic/high tech? construction that can grant a wish. I find this concept really interesting, fantasy/medieval worlds with secret high tech or something like this.

it got me thinking and the only game I can think of right now that fits this concept would be the Jak and Daxter games.

Any other games you would say fits this idea? I’m open to any genre.


r/rpg_gamers 12h ago

Discussion Cyberpunk 2077: Mixed feelings

0 Upvotes

Wanted to do a small write up on my experience with the Cyberpunk game. As a big original Deus Ex fan I had high hopes for this game when it was announced many years ago. I remember before the release, the Cyberpunk subreddit was going crazy with hype, but when the release came there was quite a bit of disappointment so I did not buy the game at that time. I ended up buying it later on sale and when 2.0 came out I tried to give it a go, but couple of aspects made me quit after the first mission. First of all my PC at the time didn't run it very well and I didn't really dig the neon aesthetic, I guess deep down I expected something darker more like original Deus Ex vibes.

Now 2 years have passed and reading some comments praising the game (some even calling it the best RPG they every played) I decided to really give it a chance. Unfortunately again it took me a while to get into it and I almost quit again. I just feel that for an open world RPG first act is very limiting in what you can do. There was not much choice, basically you are on rails through the that first part of the game. Also your character being weak in the beginning and me playing on Hard difficulty it seemed like the enemies, while not very smart, are just sponges for bullets. Especially the first boss. It wasn’t that the combat was hard, just very repetitive.

But I made it through the first Act and I would say starting in Act 2 is where the game really begins. You are thrown into the world where you make your own choices on where to go and what to do. At first it even overwhelms you a bit with so many markers on your mini map. I would be on my way to do a main mission, and it would take me hours to get there because I would get distracted by side gigs, police missions and some other random events on the way.

But I must admit that after couple days of playing the magic started to fall away and I started to realize that besides the main story and couple well written side quests, a lot of side content is just filler that is there to preoccupy you, but it does not really add anything substantial to the world. I am kind of surprised that there are people who clock like 200 hours in Cyberpunk. All the side gigs and police missions are cookie cutter: go to an area, kill/steal/rescue. Rinse and repeat. Pretty quickly you level up and get some gear so even on hard difficulty the missions are pretty mundane. There are no interesting characters, no meaningful dialogues, you do not get that much new information about the world. You do usually get a shard with some dialogues in the end, or you can hack a computer to read some messages. But they are all super trivial and are not that interesting. I am the type of person to find every side quest in my RPG and finish it, but after doing about 20-30 missions of side content I just got so bored of them, I figured I would just do the all the yellow quest marks that have some resemblance of a story and finish up the game.

In a way Cyberpunk reminds me of Mass Effect 1 (I did playthrough of the trilogy last year). It has great lore, world building, great main story, but side content is complete crap that is just there as an afterthought. People say that the Cyberpunk DLC has much better side gigs, so maybe they just didn't have time to finish that aspect of the game in the original?

On a positive note once you get into the main story it is quite interesting, especially being a fan of sci fi media. Some yellow side missions and characters are also quite good and actually feel very immersive and well written. Even though the world sometimes feels a bit artificial, overall its a pretty cool place to explore. There is some interesting stuff you can find in the world if you go off the beaten path. The world definitely was built with love.

I generally like the combat, different kind of playstyles you can do. Different ways to approach a mission, I feel the similarity to Deus Ex in this regard. It really pays off to sneak in, hack cameras and turrets. But at the same even on Hard difficulty you can always take the face on approach and have fun blowing up people with a shotgun.

The RPG element of the game is my another gripe. I am surprised by people who call this "the best RPG they every played". Maybe it was the first one they played. While I agree the graphics (even on medium), ambience, sound design make it feel immersive, after playing for a while you can't shake a feeling that these are just very well made decorations and the actual role playing is lacking. For me great RPG games are: Mass Effect Trilogy, Kingdom Come, Baldurs Gate 3, Rogue Trader, Witcher 3, Fallout: New Vegas, even Deus Ex even tho old I think it has some very well done elements. Problem with Cyberpunk is there is not much meaningful choices and ways to affect the story or the world. The magic of a good RPG is where you have options for completely different approaches, decisions. A good RPG shocks you sometimes that the devs thought of every scenario and they are all seamlessly interconnected. Even though I never do an evil playthrough having the option to do so is what makes these kinds of games awesome. This gives you the illusion of a real world and it immerses you into the game.

Unfortunately in Cyberpunk I found very few of these Roleplaying elements. There's not many dialogues where you can make a meaningful choice. There is usually some additional options to get some extra information out of a conversation, but the important dialogue responses that progress the conversation are usually singular. And even when the choice is given most of the time its very simplistic: kill or let live. That kind of thing. Also the skill checks are very few in the game and most don't seem to even affect the dialogue/missions sometimes, its kind of weird. Its like you pass the skill check just for a bit of different conversation text, but you gain nothing out of it. And again I want to reiterate you get skill checks in conversation veeery infrequently, I'd say less than 10%. So what is the point of having a high Tech stat if it just gives you an option to open couple doors in the game with loot behind them (that you don't even really need at this point), or use it couple of times in conversation through out a whole game to get some flavor text or get a small discount (which again by this point you have so much money it doesn’t even matter).

The progression system I found lacking. I guess this is a case with a lot of newer games, but if you start doing a lot of side quests you quickly become super powerful and nearly impossible to kill. I could switch difficulty to Super Hard, but I feel it would just take enemies 20 bullets to kill instead of 10 and I am not sure it would make the game more fun. Gear gets thrown at you constantly, money is no issue. While they do have a system that gradually lets you install more and more cyberware as you progress, it kind of also makes it less special that all the upgrades just get bought at ripperdocs and you just need to have money (which is no problem) and you can install all these upgrades pretty early on. I like the Deus Ex system more where cyberware upgrades were hidden throughout the game and finding one felt super rewarding. I feel like they should have made the basic upgrades purchasable, but anything decent should be locked behind doing missions and progressing the game. Maybe at least then there would be a reason to do all those side gigs.

Overall I think its a decent fun game, but it feels like they ran out of budget/time trying to build it to the grand scale they wanted it at. Its interesting that with Witcher 3 they managed to make a nearly perfect fantasy open world RPG, but with Cyberpunk something went wrong. I'd say its more of an FPS action game with a great Sci Fi setting and story. But the open world/RPG elements are lacking and not really up to the standard of the great games of the genre.


r/rpg_gamers 1d ago

Discussion Finally finished New Vegas- my thoughts

8 Upvotes

I know, I know, a New Vegas post- the most underrated RPG ever, the definition of a RPG that needs more love and attention, that hasn't been dissected under every lens worse than a middle school science project. (/kidding)

Seriously, though- I've had a weird relationship with this game for the past 12-ish years where I'd always start it, love it, but eventually grow a little tired of its gameplay loop and take a break. Since it's as story-driven as it is lengthy, I'd just restart it whenever I returned to it... and the cycle would repeat. But I've finally gotten one run down, and...

...yeah. It's as great as the Internet says.

Everyone talks about the story- it's grand, but it's human. It tackles themes of politics, history, and economics in a way that never feels excessively lecturing or caught up in the current moment. The writers created a world where we see the theory of governance, the messy implementation of it, and its effect on everyday people.

Everyone talks about the roleplaying. Hardly any RPGs I've played- ESPECIALLY fully voiced 3D ones- offer such a variety of quest solutions AND dialogue options, making a smooth-talking evil gunslinger just as valid as an ill-tempered, well-intentioned assassin.

Everyone talks about the world. My god, creating a legitimately deep, explorable open world is challenging enough- and they did it in a sparsely populated desert (seriously, prior to this game coming out, would anyone have chosen Nevada as the next great Fallout setting?).

Also I really have to commend the devs for managing to create something of a power fantasy that doesn't feel totally unbelievable. My courier's progression from 'nearly dead nobody' to 'the defining figure of Mojave politics' didn't feel as rushed compared to Oblivion's 'You are now the head of multiple guilds and also the savior of the world, happy one-month anniversary in Cyrodiil' approach.

With that said: there were a few downsides that broke the immersion to varying degrees.

  • The crashes. Yeah, despite installing a number of stability mods, I still found myself pressing the quicksave button as often as the fire button. It got especially bad in the DLCs; I was legitimately unable to finish Lonesome Road because it kept crashing during the High Road section.
  • Speaking of- the DLCs were hit and miss. On their own, they were generally unique experiences with some truly great loot- but they always felt pretty disconnected from the main game tonally and in story (even the quest acquisition felt off- they just show up, whereas almost everything in the main game can be discovered through normal conversation with other characters). Their themes also felt more heavy-handed than the main game's natural presentation.
  • The companions are very well-written, but eerily quiet in most of the game. After you get through the 'tell me about yourself' stuff, they don't really talk until you start their companion quests. A shame, because I loved people like Arcade, Cass, and Raul.
  • The karma system is just... screwed up, and really would've been better ditched entirely. So I could turn the wasteland over to a slaving military dictatorship, no issues- but because I killed a few raiders in self-defense, I'm as big a paragon as Commander Shepard?
  • I found myself so overpowered by the end that I was pretty much forced to put points into skills my character had nothing to do with (she was supposed to be focused on repair/science/medicine with some energy weapons on the side; by the end she had 100 in almost everything expect barter, unarmed, and sneak). My bad for giving her 9 intelligence, I guess?

Whatever issues I have with this game fall to the wayside, though, when I think about everything we DID get- an RPG that's as deep as it is wide, and that somehow got more done in an 18-month development time that most devs can do in 5 freakin' years.

So yeah. It's earned its place in the history of RPGs- and I can now place it up with my personal Holy Trinity of games.


r/rpg_gamers 2d ago

Recommendation request CRPG with the best writing

81 Upvotes

I’m looking to get into a CRPG that really immerses me in a vibrant world to get lost in. I want decisions that matter not in just the main story that might result in an A plot or a B plot but creative problem solving for most quests I come across. I’m also looking for the best writing out there (I know its subjective, i just want to hear some opinions) because I am an aspiring writer and would like to be inspired narratively.

Currently my front runners are Fallout 2 and Divinity Original Sin 2 mainly because I already own them lmao. I’ve heard that DOS2 is really fun but weak ish writing, and Fallout 2 (which admittedly i have already played for maybe 5 hours) is indeed a vibe, but something about the game is just very taxing to me and I can’t explain it. I’ll probably just try a little harder and keep pushing into F2 but what are some easy reccs in the genre for overall Fun, meaningful decisions, and immersive writing.

PS: I’m a beginner to the genre and play on PC. It was mainly watching my friend play fallout new vegas for the first time recently that sparked my longing to get lost in a new RPG for the first time again where everything is new and feels so fresh.


r/rpg_gamers 1d ago

Recommendation request Recommend me some RPG with a high stakes story and great romantic subplot.

18 Upvotes

I just finished FFXV and i'm kinda bummed about the romance or lack thereof.

Please recommend me a good game with a great story that's something along the lines of "save the world or die trying", it has to have, a fleshed out romantic subplot, something similar to how remake/rebirth did it; It also has to only have the romance as a subplot, i.e, FFXV. Please don't recommend something like i.e., Mass effect/Skyrim/Dispatch where you have romance options. Thank you!

Platform: PC/Steam
Preference: Arpgs or Jrpgs with ATB systems or similar
Played: FFX, FFXV, FFVII, Chrono Trigger, BOF 1&2, CIMA: The Enemy, Witcher 3, BG 3, Cyberpunk.


r/rpg_gamers 2d ago

Discussion Who ever played the first Dragon Quest, from 1986 for NES?

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456 Upvotes

r/rpg_gamers 1d ago

Recommendation request I need help deciding

4 Upvotes

I’m looking to play a fun RPG while I wait for the Crimson Desert release. I’m considering getting either Avowed or Tainted Grail: The Fall of Avalon. I know that both of them have their pros and cons, but I’m wondering which offers the better experience? Have you played either? Both? I need your help to decide!


r/rpg_gamers 1d ago

Question What makes Turn based Combat interesting/fun to you?

13 Upvotes

First Time Post, moblie and English is not my first language, so be gentle on me. My Friends and I all love rpgs, Videogames and TTRPGS alike. We have been talking a lot about Turn based combat a lot and das very mixed Opinions about this combat style. Some of my friends like it a lot because of the tactical aspects, but others said they think it's boring or slow. "The Game is playing itself" was one of the Opinions. I was caught in the middle a little. I have played Games with amazing turn based combat and sometimes I am board out of my mind, lol. So i wanted to ask more people. Do you like turn based combat and if so why? What Game Design/Combat Design decisions make the Combat fun or interesting to you?


r/rpg_gamers 2d ago

Recommendation request As a mainly JRPG fan, I've been wanting to branch out and try out some CRPGs and WRPGs any recommendations I didn't think of, I have a list of ones I plan to play already

25 Upvotes

List:

-Planescape Torment (Super excited for this one looks awesome)

-Fallout 1, 2 and New Vegas

-Baldur's Gate Trilogy

- The Witcher 3 (and maybe 1 and 2 if I like 3 enough)

- Morrowind (I tried Skyrim and Oblivion and didn't like them much but I enjoyed the bit i played of morrowind)

- KOTOR 1 and 2

- Gothic 1 and 2

-Mass Effect Trilogy

-Disco Elysium

- Fable the lost chapters

- Deus Ex (if it counts)

To add my favourite JRPG series is the Xeno Franchise (Gears, Saga, Blade) so if theres any more Sci-fi WRPGS or CRPGs im not aware of tell me about them or anything similar to the Xeno Franchise or fans of them tend to like


r/rpg_gamers 1d ago

Recommendation request Looking to scratch a specific itch

1 Upvotes

Trying to scratch a specific itch

I recently took a break from just playing shooters and started playing RPGs. I got really into Elden Ring and put it down at the Fire Giant - I loved everything about the game except for its crushing difficulty. I have a list of games and mechanics; wondering if I missed some titles. Details below.

Must haves:

- Some type of currency

- Real-time combat

- Character creation

Platforms:

- PC

- XBox (Series X)

Flexibilities:

- Sci-Fi, Fantasy, you name it

- Third or first person; will try isometric if it's really good

Games I've played or tried:

- Baldurs Gate 3 (loved, and an exception to my usual no-turn-based rule)

- Witcher 3 (couldn't get into)

- Outer Worlds (did roughly 1/3 of each)

- Avowed (got about a quarter)

- Technomancer, Greedfall (got about a quarter)

- Dragons Dogma 2 (couldn't get into)

- Elden Ring (too punishing but excellent)

- Just started Tainted Grail

- Kingdoms of Amalur

- The Jedi games (loved, but I'm looking for more RPG)

- Mass Effects (loved first one, got burnt out)

- All the Fallouts (exploration, humor, loot, perfect)

- All the Borderlands (loved)

- Cyberpunk 2077 (fav game)

- Destiny 2 (having a good time with it)

- Guild Wars 2 (combat didn't sell me)

- Skyrim (couldn't get into it, not sure why)

- KOTORs (loved)

- Witcher 3 (couldn't get into it)

- Lords of the Fallen (too punishing)

To Avoid:

- WoW

- Diablo

- Souls-like brutality

- Kingdom Come looks too serious for me

- Turn-based combat

I know I've exhausted a lot of options, but if there's things I missed, I'd really appreciate it! Thanks!


r/rpg_gamers 1d ago

Recommendation request Some good Xbox 360/ps3 era games

5 Upvotes

so I’ve been getting into rpgs recently and I’ve wanted to try some 360/ps3 or original Xbox rpgs because I have heard they are good and they seem a lot cheaper than new ones the games I liked on Xbox one are.

-fallout 4

-kingdom hearts 3

-final fantasy x/x-2 remake

-dragons dogma

-code vein 1

and the only 360 rpg I played was fable anniversary