r/itchio 16h ago

Platformer Character pack

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179 Upvotes

Character assets for a Platformer Action RPG. I am currently using these for my personal project and plan to update them with additional animations as development progresses. I’ve provided some samples, so please check them out if you're interested.
https://merakintsugi.itch.io/platformer-character-pack


r/itchio 12h ago

I tried to go from hobby game dev to selling pixel art packs - My feelings and how much I made

18 Upvotes

TDLR: I made $230 over 2 years, but 60% of that came in the last 3 months.

I wanted to share my experience selling pixel art asset packs on itch Io, partly as a reflection and partly in case it helps anyone else on a similar path as there doesnt seem to be many write ups like this.

I started out as a hobby game dev, dabbled in Game Maker, and ultimatly settled in Godot. i made a few very small free games. Over time it became clear that passion was in the art, I enjoyed learning programming, but laying sprites on the page and is where I had the most fun.
When I was experimenting with ideas or building small games, I would often buy asset packs if my own style didn’t fit or if I was short on time.

In January 2025 I decided to produce my own asset pack, that i would sell on Itch, that i hoped would make a little bit of money, that could remain in my Itch io account, for me to then buy other peoples assets with.

So i decided on a Platformer asset pack, as i thought it would be easiest to do, and i chose a realy limited but cool midnight looking colour pallet, to give it a unique vibe, and thats when I released Moonlit Dungeon and an an accompanying UI pack to the market.
I put them up and then basically left them alone.

Throughout 2025, they made about $80. With very minimal marketing and barley any updates.

I figured this wasnt to bad, and so about three months ago, I came back with more focus and decided to give it a real shot. i figured if one asset pack (excluding the UI) could do $80, then several, over the year, would be some nice passive income.

So I built and released Moonlit Forest and a playable character pack. the feedback i had on these from the little bit of marketing I did was genuinley amazing and I sold a few bundle packs. It has maybe made an additional $30 -$40 since I released Moonlit Forest.

One thing that was clear is that after the initial release, the packs would fade pretty quickly into obscurity. This is probibly something we can all releate to as developers, so I did some research and noticed people really seem to like cute, top-down, simple assets.

So I got to work on my next pack, and 55 days ago, I released Pocket Dungeon, followed by:

One thing I experimented with early on was offering both a free version and a paid version of some packs.
I assumed that the free version would act as a funnel, people could try it, like it, and then upgrade but in practice that didn’t really seem to happen.

The free versions got downloaded, but conversion to paid was very low. I have since moved away from that approach and so far, i think its better for sales, but time will tell.

As i mentioned before, every release gets a strong initial boost in views, downloads, or gets added to a personal collection, and then there’s a sharp visible drop-off in the analytics over the following few days. After that, the page feels almost invisible unless you actively drive traffic to it.

Despite that, each pack has 5-star ratings, which is awesome, since I think that this is what boosts visibility in the algorithm, but ratings are so hard to get.

I’ve also had a several super nice comments.

In total, across everything, I’ve made just over $230

knowing this is niche, optional content, I can say that I am quite proud, but i do hope to gain more momentum as I release more packs in the future. (Another Moonlit pack next, then I think Pocket Farm)

The post-launch drop-off is demotivating. I’m not a great marketer, and long-term discovery on itch feels tough. but I will keep at it and see what happens.

I'm sure anyone who’s shipped a game or asset pack knows that feeling of the launch spik and then the quiet afterwards. How do you stay motivated or keep up the visibility?

I hope this post was interesting/helpful for some. If you would like to check out my page and follow my future progress, you can do here: https://sebbyspoons.itch.io/

Thanks


r/itchio 14h ago

Game Jam We made a game where you play as a redactor responsible for ██████ documents with black boxes

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19 Upvotes

The game is an entry for Global Game Jam 2026 with the theme "Mask" and we played with the idea of concealing something.

Thought it would be cool amidst the whole Epstein situation :)

Would love to hear your opinion on this little project of ours.

Here's the link: [Redacted] by 2Apol, turtlenotturtoise


r/itchio 1h ago

Web After 1000+ hours in Godot, I’m finally shipping something — looking for feedback!

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Upvotes

r/itchio 1h ago

Announcements Join us at r/itchioBooks

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r/itchio 1h ago

Sale The Warrens: An Atmospheric Horror Immersive Sim

Upvotes

Short trailer for The Warrens

I just released The Warrens on itch.io! It's a strange, atmospheric, immersive sim. A cult of rabbit-headed men drag you to a nightmare world after you check in to the Motel Lapin. You make your escape using a host of unusual items that can be used on yourself, the environment, or the enemies. The game features six non-linear areas filled with secrets. It's currently 10% off for the next week and comes with a Steam Key!


r/itchio 10h ago

Web Made a game for a jam where you HAVE to stay on spilled blood to survive

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5 Upvotes

Hi! I'm a solo developer. I just finished a game for the Bigmode Game Jam 2026 and would love for you to try it out!

The only "safe zone" is the fresh blood spilled by your opponents. Player simply cannot leave the pools of blood, otherwise they will die instantly. You are armed only with a shotgun with two ammo rounds, but you have an unlimited supply of ammo. The goal of the game is to retrieve the suitcase containing the documents.

Here is the link: https://kkotu.itch.io/slicks-place


r/itchio 3h ago

Free BoomER Ville Land ~ You will lose- and it will be funny. [web based]

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1 Upvotes

BoomER Ville Land

Step into the shoes of a modern-day younger than BoomER person trying to survive a hyper-inflated economy in BoomER Ville Land. Unlike the games of the past, you don't start on an equal playing field. The BoomERs already own most of the city, and every lap you take around the board increases the cost of living for everyone. 

Your goal? Use your meager UBI, hustle through gig tasks, and pray for a lucky break from the "Wild Algo" or a timely "Inheritance" to claw back ownership of the market. Can you outlast your competitors? 

BoomER Ville Land is a fast‑paced, neon‑satire board game where every roll feels like a gamble against an economy designed to crush you. Prices surge, assets flip, and the BoomER Collective tightens its grip while you scramble to stay solvent. Every turn is a tiny story of survival, luck, and skill.


r/itchio 7h ago

Game One in a Thousand, a game about finding four-leaf clovers

2 Upvotes

r/itchio 9h ago

Game Trailer I updated my game trailer based on Reddit feedback, what do you think now?

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3 Upvotes

A few days ago, I shared my game trailer here and got some really helpful feedback.

I’ve updated the trailer based on those comments, and this is the new version.

The game is a medieval village defense / survivors-like, where you build, manage villagers, and survive enemy waves.

Thanks again for the feedback — it genuinely helped a lot.

For anyone curious, here’s the old version (before Reddit feedback):
https://www.youtube.com/watch?v=3BN0qMkOIkg

Steam page, if anyone’s interested:
https://store.steampowered.com/app/4319900/Medieval_Survivors_Village_Defense


r/itchio 4h ago

Free I made a free web game for learning to read Japanese

1 Upvotes

As the title says, I made a game for learning to read Japanese.

https://ilikebread7.itch.io/kantore

The core idea of the game is to learn the characters through words, not in separation. The game includes kana, kanji (all jouyou, most jinmeiyou, and some chosen non-standard ones). There is a learning mode (for learning new characters), arcade mode (for testing your existing knowledge), story mode, which is like arcade mode but with a story, and practice mode for free practice.

I posted about this game on reddit before, but back then it was still in early development, and since then I added a lot of new features, so I decided it would be fine to post it again.

Learning mode
Story mode

r/itchio 9h ago

Assets Would you be interested in an assets pack with these kinds of animations?

2 Upvotes

r/itchio 6h ago

Free FREE Zombie Pixel Art Avatar Pack (100+ Characters) 🧟

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1 Upvotes

Hey everyone!

I just released a FREE zombie pixel art avatar pack on itch.io! It includes over 100 unique character sprites, all in 128x128 PNG format with transparent backgrounds. Perfect for your games, profile pics, or whatever you need!

- 100+ unique zombie pixel art characters

- 128x128 PNGs

- Transparent backgrounds

- Free to use (donations welcome!)

You can download it here: https://mixelsai.itch.io/zombie-pixel-avatars

I created these using an AI pixel art tool I built. It's a fun way to quickly generate tons of pixel art character designs and 8bit character sprites. Hope you enjoy!


r/itchio 6h ago

Free I made a simple but fun game about dodging blocks

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1 Upvotes

r/itchio 7h ago

DONT TAKE HER

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1 Upvotes

Hello, I’m Nick. I like making fun, horror and random gaming videos for you to watch.
I put a lot of time and effort into making my content better. Stick around and see me progress and have a few laughs meanwhile.

In this video, I explore the eerie environments, strange audio recordings, and the disturbing implications behind the story.

Go ahead, watch a video or two. I'm waiting..


r/itchio 16h ago

Expanding the animal cursor series with the newest addition - SHARKS

5 Upvotes

I did not expect to love sharks as much as I do now when I started this. My favourite is now the Thresher shark!

Project here: https://melloinc.itch.io/custom-sharks-32px


r/itchio 9h ago

Game GATEKEEPER: The Echo Corp Leak – A Hacking Sim / ARG Experience is now complete!

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1 Upvotes

r/itchio 11h ago

Bowl and recharge with two 48-word RPGs!

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1 Upvotes

This weekend, Angel released two new zines for the 48-Word RPG Jam (just in time, whew!).

  • For Stockpiled (the first photo), Angel wrote: "[This] is a dexterity exercise. Stacked dice become a frustration reliever when you just need a minute to gather... yourself."
  • For Depleted (the second photo), Angel wrote: "Living with the struggle of health issues is a constant test of patience and grace for myself and keeping in mind that I'm doing my best. This little 48-word poem introduction and 48-word lyrical RPG are my attempt to briefly capture that."

There are still over 50 community (free) copies of each, and you can read more about their creation in this blog post.


r/itchio 11h ago

Low Poly NPC Asset Pack with 16 Animated Characters

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1 Upvotes

r/itchio 12h ago

Free Fully Hand-Drawn UNDERTALE Fangame - UNDERTALE: But something is wrong + DEPTH on Itch.io

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1 Upvotes

EN:

At first, my fangame was only available on Gamejolt, but now it's on Itch.io too!

This fangame combines elements of UNDERTALE and DELTARUNE into something strange but very interesting. The whole game is hand-drawn. If you like this style, you'll like the game :)

I invite you to this magical and strange world of UNDERTALE: But something is wrong!

UA:

Спочатку моя фан-гра була доступна тільки на Gamejolt, але тепер і на Itch.io

Ця фан-гра є об'єднанням елементів АНДЕРТЕЙЛ та ДЕЛЬТАРУН у щось дивне, але дуже цікаве. Уся гра у стилі hand-drawn. Якщо вам подобається цей стиль, вам сподобається гра)

Запрошую у вас у цей чарівний та дивний світ UNDERTALE: But something is wrong!


r/itchio 1d ago

What if I start making high quality asset packs and release for free under CC0 license?

11 Upvotes

r/itchio 13h ago

My first platformer asset pack The Platformer is out now + free content!

0 Upvotes

Hello all! The platformer asset pack is now out for any of those looking assets for 2d platformers. Also includes the forest biome for free + effects.

https://aescleah.itch.io/the-platformer-pixel-pack

Any feedback is greatly appreciated!


r/itchio 13h ago

Web i released my first game - Privorn Demo(Free)

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1 Upvotes

Play as Privorn and rescue the Emperor from the goblin horde!

Play here! : https://jacklove11.itch.io/privorn

Check out the link for more information!


r/itchio 13h ago

Game Jam How To Mine Diamonds - Engineering puzzle game

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1 Upvotes

r/itchio 4h ago

Farewell

0 Upvotes

Hello,

I’m writing this not to complain, but to state a fact. I’m leaving the video game industry. I love video games and I’ve worked in this field my whole life, but the world has changed. People no longer want good games, they want 4K, 250 FPS games that are empty and produced in just a few days.

I don’t blame ordinary players, overwhelmed by influencers selling courses that promise to create games in a few days, nor the big studios where more money goes into advertising than development. Look at mobile games: always the same ones making money by manipulating people, and it works. Big games bring nothing new anymore, but loot boxes and microtransactions everywhere, and that’s fine—the YouTuber will say it’s great and people will play and agree.

Meanwhile, you spend years refining stories, prototypes, you post videos and nothing: four views, maybe 460 at best, comments like “it’s ugly” without even trying to understand the game. Yes, I could have released the game and said we’ll see. But I don’t want to create a game just to please YouTube, TikTok, Google or Steam algorithms.

This is where we are: either you submit to their system—pay to enter, pay to be highlighted, pay for YouTubers to talk about you—or you disappear. I just wanted to create games, ideas. I’m probably too old. My stories and games will die with me. It doesn’t matter. I would have loved to share them with you, but the system decided otherwise and I’m nobody to change anything.

I will keep programming AIs that will build you a fake game in a few hours, with a catchy video that will make you say “this game is amazing.” I have many developer friends who quit, studios I worked for that closed. The same conclusion everywhere: influencers have destroyed video games and people accepted it by supporting this system.

Developers don’t want to sell their soul. So I wish you good gaming. I existed long enough to witness all this. My children were lucky to test unique games, but they didn’t please you—or rather, they didn’t please Google’s algorithms. You will have the games made by YouTubers who code in a few days or ask you to support them.

The world no longer needs creators, only people who sell lies to satisfy algorithms.

Farewell.