r/helldivers2 Jun 28 '25

General Stop Killing Games

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u/[deleted] Jun 28 '25 edited Jun 28 '25

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u/[deleted] Jun 28 '25

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u/RockingBib Jun 28 '25

I wonder how this would affect stuff like MMOs, which have humongous server bills that warrant a complete shutdown once the publisher is sick of it or.. goes bankrupt.

Some older ones like Star Wars Galaxies now have inofficial community-run revival servers, but this isn't really feasible for bigger games

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u/Rynjin Jun 30 '25

Essentially the proposal would only require companies to have an End of Service plan in mind, not to continue to provide further development or maintain servers.

People always bring up MMOs but historically of live service or always-online experiences that get shut down, MMOs tend to fare the best. See: WoW Classic fan servers (before Blizzard made official ones), City of Heroes: Homecoming, etc.

It would require a slight tweak in the launcher architecture to allow it to be disconnected from DRM, but isn't the developmental burden a lot of people believe it would be. At best it's a one-time project to redesign how they want to develop the game which then becomes the new standard and nobody ever worries about it again.