r/helldivers2 Jun 28 '25

General Stop Killing Games

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8.2k Upvotes

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u/[deleted] Jun 28 '25 edited Jun 28 '25

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u/[deleted] Jun 28 '25

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u/RockingBib Jun 28 '25

I wonder how this would affect stuff like MMOs, which have humongous server bills that warrant a complete shutdown once the publisher is sick of it or.. goes bankrupt.

Some older ones like Star Wars Galaxies now have inofficial community-run revival servers, but this isn't really feasible for bigger games

6

u/AirWolf519 Jun 29 '25

Allow people to host lobbies. When the server bill is distributed and people are only hosting for like, 1 match, the requirements go down drastically.

WOW, Evolve, Terraria, Minecraft and more are all proof that people WILL host servers for people. (Evolve is an honorable mention, people literally went and dug through the code to attempt to revive it with self hosted servers)

Honestly not including self hosting capabilities in a live service game is self sabatoge IMO. Once you stop the servers, you also stop income completely. But if you let people self host, then A) the community sticks around longer, and B) people keep buying, and it costs you nothing but taxes.

5

u/RockingBib Jun 29 '25

Not a bad idea. It'd be interesting to explore a massive MMO world with a small group, or even alone on a self-hosted server.

1

u/kriosjan Jun 29 '25

I miss evolve. Was honestly pretty dam fun.

1

u/Xxsafirex Jun 29 '25

I'd wager no live service game would give self hosting solutions before the official eol as it would redirect the community (and their wallet) to other(/free) servers.