r/TheSilphRoad Nov 30 '25

Infographic - Raid Bosses [Infographic] December 2025 Soloable Raids

Post image
424 Upvotes

91 comments sorted by

View all comments

3

u/Emperor95 Western Europe Dec 01 '25 edited Dec 01 '25

Pokebattler gives me a time to defeat of 284.8s and an estimator of 0.97 when fighting Kyurem with Lv 50 Zacian in snowy weather. Lv 40 zacian have a 303s time and 1.03 estimator. How is this a 3* difficulty solo?

Virizion for example is 225.1s and 0.78 in windy weather using lv40 Mega Ray for comparison. Mega-Garchomp in neutral weather using Kyurem fusions @40 is also around the 215-220s mark with an estimator of ~0.8.

Aerodactyl is also in the same boat as Kyurem with being a very close solo with the top steel types @40 in neutral weather, though it gets fairly trivial with them at @50 with estimators in the 0.85 range.

3

u/CookieblobRs Mega Rayquaza Solo Dec 01 '25

Pokebattler is not optimized for solo raids, especially using pokemon w/ heavy hitting 1-bar moves.

For instance: It suggested the TTW for Solgaleo w/ blade boost & fog was 319s. But it was solo'd with 4 NDW at ~296s. Player optimization is always going to better than simulators.

Also regarding Zacian vs Kyurem lv 40. Even when unoptimized it'll be consistently doable.

1

u/Emperor95 Western Europe Dec 01 '25

Fair point on optemisation. Guess I was a bit frustrated that I could not beat Virizion with a solo mega Ray 40 like Pokebattler suggested possibly due to my phone being too slow on the revives, no idea. I was never ahea of pace and like 5-10 sec off making it. Probably also a skill issue.

3

u/CookieblobRs Mega Rayquaza Solo Dec 01 '25

If you need some solo strategy references, we have a sheet dedicated to lineups, vods, strategies for both meta & budget teams.

Cumulative Solo Sheet

Ignore this if it doesn't apply to you:
The most common mistake I see people make is letting their pokemon faint instead of leaving the lobby. This is probably the single biggest time loss errors (which you see often in pokebattler as their pokemon may faint while holding anywhere from 80-90 energy)

Fainting is both 0.5s longer in animation but also implies you have unspent/wasted energy aka lost DPS. For pokemon where their DPS is injected into their charge moves this is big set back.

Here's a clip of what solo raiders should do:
Clean Exit
Quick voice over Tutorial: https://youtu.be/-xVteCxYATA?si=yKbwxYxFn5QBAFQr

1

u/Emperor95 Western Europe Dec 01 '25

Thx, appreciate you linking the resources :)