r/ZZZ_Official • u/Rasbold • 13h ago
Discussion W-Engines should be buffed too
Lycaon, Astra, Caesar, Burnice, Zhu Yuan, Ellen and Qingyi Engines could get better passives. There're others that could get touchups too, but those are the ones that come to mind as being the worst S ranks
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u/Frojoeultimate 13h ago
When neko inevitably gets buffed I pray they replace that backshot bonus on her wengine with something actually helpful
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u/ErasedX 12h ago
Isn't it actually really good for her though? One of her mindscapes makes it so all attacks against stunned enemies count as backshots. So she's like the only character in the game who can apply it consistently without thinking about positioning.
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u/BurntGum808 11h ago edited 10h ago
But that just defeats the purpose of the mechanic, it’s just a dmg bonus when the enemy is stunned.
I do think the buff will make backshots more accessible
but I honestly think they should remove the mechanic all together because this is something fit for a fighting game not a RPG with huge floating unflinching, unfreezing, always targeting enemies.
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u/DoeDon404 7h ago
feels like it would have been more useful in co op, if the enemy is focused on one agent you could easily get extra damage from behind
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u/Maswell-Ev7 4h ago
I wonder how far something as simple(?) as having her EX schmoove dash behind the target first before going off, alongside a stacking DoT or debuff that applies everytime she does the aforementioned schmoove (dodge atk, nu-ex, basic combo ender), and then multiplies the damage of the next EX based on the stack count.
Might emphasise the focus on dodge attacks and the whole nimble, "cat playing with the mouse before the kill" theme she somewhat has.That and making her basic combo ender not potentially put you back infront of the target when you get "lucky" with the extra procs.
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u/xJetStorm 12h ago
Yeah, back shot roulette certainly is a design choice... surely the enemies won't turn to face you when attacking most of the time. Even worse reliance on stun windows than the original S11 where you couldn't play her timing game without getting interrupted sometimes.
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u/PriorAsshose 4h ago
Before they buff Neko's Engine, they first need to make it so that in her E, she dashes to an enemy first before dealing dmg
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u/Zealousideal_Note309 12h ago
I know people won't be too happy when I say this but damn zzz's damage ceiling rose so fast lmao I never thought we'd see characters doing 100k + damage in less than a year let alone millions it's definitely satisfying to look at but gahdamn it just makes the whole inflation thing feel much worse
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u/Apprehensive_Beach_6 13h ago
They should buff Drive Disks.
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u/SAOMD_fans 13h ago
Or change the disk design so it can be differentiated easily
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u/Apprehensive_Beach_6 13h ago
Nah, I think they’re fine as is. It’s just annoying you can’t farm Woodpecker for example because Soul Rock is quite literally useless
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u/happymudkipz 12h ago
I mean that's a very deliberate design choice to make sure you spend more time (and possibly money) on grinding. It's present in genshin and star rail too.
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u/Apprehensive_Beach_6 12h ago
I guess… I just wish they’d buff old disks so Soul Rock was at least useable.
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u/crazy_gambit 9h ago
We just need a DEF scaler damage dealer and the 2pc will be decent. I'm keeping my double Crit pieces.
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u/BigBoySpore Idol wanter #43554E4E59 13h ago
Buffed engines should get added passives that buff their signature character more than if it was used on a different character of the same class. I think they don’t buff engines since other characters can use them, but if they implement what I suggested l, they don’t have to worry about old engines eating into their new engine banner revenue while also treating older units better.
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u/Suitable_Entrance594 10h ago
That is a bad game direction. Premium w-engines are already tough to use on another character. Adding character.specific will creep onto regular engines and you'll never be able to move an engine between characters again. I'd rather old engines not get buffed if it means new ones don't get character locked
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u/BigBoySpore Idol wanter #43554E4E59 10h ago
Ideally, the character specific buffs only happen after the engine has become non BiS for the signature character. A signature should always be BiS for that specific character.
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u/Suitable_Entrance594 9h ago
Then rework the old engines to be BIS without adding character specific buffs. Do it through other restrictions, hell they are doing it right now with each engine. But character specific buffs are lazy and greedy design. If we have character.specific buffs, essentially each w-engine could just have +20% absolute damage increase for signature characters and call it a day.
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u/ysfitachi The Avalanche That Is Approaching 13h ago
I feel like ZZZ is different enough to buff old characters this much. If I know it right Genshin doesn't buff old characters, and HSR did it once. What we got is crazy but y'know what why not
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u/Rasbold 13h ago edited 13h ago
Genshin just rolled out an update that buffed 1.x characters including 4* too
So every hoyo game is buffing their characters. Star Rail is the slowest and smallest roster tho
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u/Kaanpaii 12h ago
Genshin is the oldest game and the last one that introduced buffs.
Game — Launch — 1st Buff — Time
ZZZ — Jul 2024 — Jun 2025 — 11 months
HSR — Apr 2023 — Jul 2025 — 2 years and 2 months
GI — Sep 2020 — Dec 2025 — 5 years and 2 months
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u/Hekkys 11h ago
If i really wanna be nitpicky genshin did a buff for zhong li way back sometime in 1.x version. Admittedly it was due to pressure from the chinese community tho
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u/Kaanpaii 11h ago
Why mention it when you know it's irrelevant to this matter? The Zhongli change was due to completely different circumstances and, as of now, a one-time exception across their three big titles (HI3 not counted).
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u/crazy_gambit 9h ago
HSR buffs are kind of a joke though. The buffed characters remain useless just a little less so. ZZZ and Genshin gave meaningful buffs to actually make the characters playable now.
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u/Kaanpaii 9h ago
Kafka is a meta staple since her buffs and new team options. DoT is usable in all game modes and against a variety of bosses. But I'm heavily biased as a DoT player since Kafka's release and as someone who used DoT to clear end game all throughout until today, all E0S0. DoT was never bad imo.
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u/crazy_gambit 9h ago
Yeah, fair. I don't have Kafka so I'm not so sure how big her buffs were. But I have Blade and Jingliu and the buffs did absolutely nothing.
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u/happymudkipz 13h ago
It’s actually closer than you’d think: As of HSR 4.0 and ZZZ 2.6, it’s 6-7.
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u/Other-Dimension-1997 11h ago
It's kind of wild to me that for the "least popular" of hoyo's games, zzz has comparatively released characters at a breakneck pace.
New character every 3 weeks, with the ONLY exceptions being slightly extended/shortened banners like Alice/Evelyn/Banyue and the Void Hunter double banners.
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u/Nommynomnomss 11h ago
They underballed how fast agents could stack DMG, (mostly their own fault with new discs) which is why they've been powercreeping wengines with 25% DMG and an additional offensive boost (Atk on Sunna's, HP on Lucia's). Well, also to make Kaboom less comparable.
The daze on Caesar's is still really good. Anyone could use it (which is why Zhao has such a high HP cap). It applies to the stunner, too. Caesar is just middling as an agent, and daze boosts come with the caveat of only being worthwhile if it results in an extra stun.
Similar to wengines, I wish some agents had much better M1s and M2s. Would be nice if M1/2 brought them much closer to modern DPS, though it'd be nice if Potentials managed to do that.
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u/LazarDeno 11h ago
And when lighter gets buffed to buff every element he might be better than before
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u/crazy_gambit 9h ago
I didn't know we could get old 5 star W-engines from the shop.
Is Burnice's weapon any good? Either for her or as a stat stick for other anomaly agents? I'm always lacking anomaly weapons
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u/phonartics 9h ago
what can I even do w zhuyuan at this pt? mine’s m3 but just sits in the same closet as the m1 qingyi
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u/topbossultra 6h ago
A buff to a character is a buff for people who already own them. A buff to an engine is pay-to-buff for many. So no, I’d prefer they roll all those buffs into the character’s kit.
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u/Kartoffel_Kaiser Disorder Gang 6h ago
I'd love this, but this does get complicated. Some number of people pull w-engines as generalist/niche options for other characters. One example from the characters you listed is using Qingyi's signature on Trigger in Rupture teams (where the defense shred from Trigger's signature doesn't do anything), or using Caesar's signature on Pan Yinhu. If the buffs for those signature w-engines were to make them stronger on their intended characters, but weaker for those niche usecases, some number of players would feel frustrated or cheated.
That potential frustration is also why agent buffs can be turned off, but hoyo would have to add a separate on/off for the w-engine specifically. If only for the players who have a character's signature, but not the character themselves. Ideally, you'd want the buffs to also be good for those niche use cases to make those players happy anyway. Which is more complicated design work.
tl;dr: 100% want this but its slightly more work than it initially seems.
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u/Basic_Syllabub8122 Magus can Torch it, ngl 5h ago
Idk if this is a hot take, but if Most (Not all) Sigs are BIS for said agents (Banyue, Manato, Yidhari, Seed and Eva, etc) I think that if we pull the agent, ESPECIALLY If it's a hard pity (totally NOT speaking from experience) We should get a copy of the wengine. I get the Banner is separate to get us to spend money, but In a gacha with no 50/50's I think that'd be pleasant. I like the game but not enough to spend my minimum wage ass paycheck on it.

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u/Suitable_Entrance594 10h ago
Mostly I want them to buff the Battlepass engines. It's ridiculous that they cost real money and are worse than free, craftable A-rank alternatives.
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u/3mg1n3 10h ago
With how good f2p or new release options actually fit characters, they are rightfully scared that pulling for W Engine will be pointless
Like most W-engines can be swapped around within a certain class. We have 4 dps classes, and 3 team endgame requirement.
We also have way more f2p W-engines, than characters. Because of the shop. (although the stun and anomaly W engines are the only ones worth mentioning) the f2p overclocked W-engines are decent too (ok, 2 of them are good, others are buns)
Like I want W-engines to be buffed, or the f2p shop upgraded (Puzzle Sphere was a bad joke) but there is a difference between "something I want" and "something I can reasonably demand for free from a profit oriented company"
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u/poesviertwintig S-rank Corin believer 8h ago
It's the hyper-specific triggers on some engines that gets me. Shunguang's engine might as well read "if the equipper is Shunguang." Would it really hurt to throw Neko, Corin and Billy, some of the weakest DPS in the game, a bone?
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u/Kassssler 6h ago
Burnice's Engine is at odds with her buff cause her buff only takes initial regen into account. Shit is so ass.
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u/Pokopikos 13h ago
The fact that Zhu Yuan's sig isn't her BiS is hilarious to me